Cities skyline выравнивание ландшафта

Cities: Skylines «Дополнительный ландшафтный инструмент/ Extra Landscaping Tools»

Дополнительный ландшафтный инструмент Extra Landscaping Tools

Мод позволяет добавлять природные ресурсы в режиме игры

Автор: BloodyPenguin

Установка: распаковать и скопировать файлы

C:\Users\имя пользователя\AppData\Local\Colossal Order\Cities_Skylines\Addons\Mods

Когда хочу изменить ландшафт пищет «слишком много почвы» Кто знает в чем дело,то напишите

Артур Галоян cities: skylines слишком много почвы too musch soil Может некропост, но сам я давно не играл и забыл, да и в гугле эта страница на 3м месте. Может еще кому поможет. Сообщение выводится в ситуациях когда «незримое хранилище земли» заполнилось. Логика разработчиков в том, что вы не бог что бы менять всё на свое усмотрение, при уменьшении уровня уровня земли вы накапливаете грунт, при увеличении тратите. Что бы убрать мешающую гору, вам придется заполнить низину, или «вырастить» новую гору в другом месте.

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Extra Landscaping Tools

Provides some Map Editor tools in-game (like Resources Tool) and movable ‘Brush Options’ toolbar. Available through a main toolbar icon (see screenshots). This mod also provides its own tree brush which can be customized via ‘Brush Options’ toolbar. Tree density (‘Strength’) can be customized as well as brush size and shape. To use tree pencil mode hold left mouse button pressed and move mouse in single tree mode. It’s handy for painting lines of trees or filling tighter areas like roundabouts. In tree pencil mode tree dencity depends on strength slider.

Another tool is Water Tool which is available through a main toolbar icon and can be configured from ‘Water Options’ toolbar. Use manual input field to set capacity values smaller than 0.01 (0.0001 minimum).

In addition to that this mod extends Terrain Tool which is almost the same as rollo‘s Terraform Tool, but uses vanilla tool and has slightly different implementation of ditch tool. Pros: it’s configurable and free, and allows undoing terrain modification. These two mods are compatible so you can use both at the same time though I don’t see any reason to use rollo’s mod now.

All tools work exactly like their Map Editor counterparts and use the same keyboard keys and mouse buttons (+,- to zoom, right mouse button to erase).

This mod provides ‘Options’ button. You can configure which tools will be available in-game via options entry.

If you want to plant trees or place water sources anywhere on the map use my Cross The Line mod.

— Find It!’s ‘Enhance all panels’ feature makes this mod’s surface selection panel blank. You don’t have to turn off the entire Find It! to make it compatible with this mod and Extra Landscaping Tools. Just go to Find It!’s options and disable ‘Enhance all menus’ option there.
— Because this mod provides its own tree brush, it’s incompatible with Tree Brush mod by Destroyer. This mod doesn’t reuse any of Tree Brush source code.

— wildlife spawn points
— Prop pencil
— brush rotation
— random trees placement (if it’s possible)

Feel free to comment.

По теме:  Влияние рельефа на распределение животных

You can find more of my mods in my workshop.

Note: if you have any errors/exceptions, please, don’t paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

Thanks GitHub user martinrlilja for the code that loads Map Editor icons in-game. Thanks SamsamTS for his UI elements examples. Thanks reddit user thebigeasy67 for inspiring me to do tree pencil mode.

This mod uses awesome <ССЫЛКА УДАЛЕНА>detours C# library by cope. Without it, this mod would’ve been impossible to make.

UPDATE 1.19.0 (4/17/2021)

Fixed: Upgrade button will now properly appear for parklife and campus paths
Added: French translation (thanks TPB!)
Added: Forest group to Theme editor (thanks TPB!)

Become a patron
<ССЫЛКА УДАЛЕНА>
or donate in PayPal (using a card or your paypal balance)
<ССЫЛКА УДАЛЕНА>

Источник

Подпишитесь, чтобы загрузить
Extra Landscaping Tools

Provides some Map Editor tools in-game (like Resources Tool) and movable ‘Brush Options’ toolbar. Available through a main toolbar icon (see screenshots). This mod also provides its own tree brush which can be customized via ‘Brush Options’ toolbar. Tree density (‘Strength’) can be customized as well as brush size and shape. To use tree pencil mode hold left mouse button pressed and move mouse in single tree mode. It’s handy for painting lines of trees or filling tighter areas like roundabouts. In tree pencil mode tree dencity depends on strength slider.

Another tool is Water Tool which is available through a main toolbar icon and can be configured from ‘Water Options’ toolbar. Use manual input field to set capacity values smaller than 0.01 (0.0001 minimum).

In addition to that this mod extends Terrain Tool which is almost the same as rollo‘s Terraform Tool, but uses vanilla tool and has slightly different implementation of ditch tool. Pros: it’s configurable and free, and allows undoing terrain modification. These two mods are compatible so you can use both at the same time though I don’t see any reason to use rollo’s mod now.

All tools work exactly like their Map Editor counterparts and use the same keyboard keys and mouse buttons (+,- to zoom, right mouse button to erase).

This mod provides ‘Options’ button. You can configure which tools will be available in-game via options entry.

If you want to plant trees or place water sources anywhere on the map use my Cross The Line mod.

— Find It!’s ‘Enhance all panels’ feature makes this mod’s surface selection panel blank. You don’t have to turn off the entire Find It! to make it compatible with this mod and Extra Landscaping Tools. Just go to Find It!’s options and disable ‘Enhance all menus’ option there.
— Because this mod provides its own tree brush, it’s incompatible with Tree Brush mod by Destroyer. This mod doesn’t reuse any of Tree Brush source code.

— wildlife spawn points
— Prop pencil
— brush rotation
— random trees placement (if it’s possible)

Feel free to comment.

You can find more of my mods in my workshop.

Note: if you have any errors/exceptions, please, don’t paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

Thanks GitHub user martinrlilja for the code that loads Map Editor icons in-game. Thanks SamsamTS for his UI elements examples. Thanks reddit user thebigeasy67 for inspiring me to do tree pencil mode.

По теме:  Кадастр для целей управления объектами недвижимости

This mod uses awesome <ССЫЛКА УДАЛЕНА>detours C# library by cope. Without it, this mod would’ve been impossible to make.

UPDATE 1.19.0 (4/17/2021)

Fixed: Upgrade button will now properly appear for parklife and campus paths
Added: French translation (thanks TPB!)
Added: Forest group to Theme editor (thanks TPB!)

Become a patron
<ССЫЛКА УДАЛЕНА>
or donate in PayPal (using a card or your paypal balance)
<ССЫЛКА УДАЛЕНА>

Источник

Подпишитесь, чтобы загрузить
Extra Landscaping Tools

Provides some Map Editor tools in-game (like Resources Tool) and movable ‘Brush Options’ toolbar. Available through a main toolbar icon (see screenshots). This mod also provides its own tree brush which can be customized via ‘Brush Options’ toolbar. Tree density (‘Strength’) can be customized as well as brush size and shape. To use tree pencil mode hold left mouse button pressed and move mouse in single tree mode. It’s handy for painting lines of trees or filling tighter areas like roundabouts. In tree pencil mode tree dencity depends on strength slider.

Another tool is Water Tool which is available through a main toolbar icon and can be configured from ‘Water Options’ toolbar. Use manual input field to set capacity values smaller than 0.01 (0.0001 minimum).

In addition to that this mod extends Terrain Tool which is almost the same as rollo‘s Terraform Tool, but uses vanilla tool and has slightly different implementation of ditch tool. Pros: it’s configurable and free, and allows undoing terrain modification. These two mods are compatible so you can use both at the same time though I don’t see any reason to use rollo’s mod now.

All tools work exactly like their Map Editor counterparts and use the same keyboard keys and mouse buttons (+,- to zoom, right mouse button to erase).

This mod provides ‘Options’ button. You can configure which tools will be available in-game via options entry.

If you want to plant trees or place water sources anywhere on the map use my Cross The Line mod.

— Find It!’s ‘Enhance all panels’ feature makes this mod’s surface selection panel blank. You don’t have to turn off the entire Find It! to make it compatible with this mod and Extra Landscaping Tools. Just go to Find It!’s options and disable ‘Enhance all menus’ option there.
— Because this mod provides its own tree brush, it’s incompatible with Tree Brush mod by Destroyer. This mod doesn’t reuse any of Tree Brush source code.

— wildlife spawn points
— Prop pencil
— brush rotation
— random trees placement (if it’s possible)

Feel free to comment.

You can find more of my mods in my workshop.

Note: if you have any errors/exceptions, please, don’t paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

Thanks GitHub user martinrlilja for the code that loads Map Editor icons in-game. Thanks SamsamTS for his UI elements examples. Thanks reddit user thebigeasy67 for inspiring me to do tree pencil mode.

This mod uses awesome <ССЫЛКА УДАЛЕНА>detours C# library by cope. Without it, this mod would’ve been impossible to make.

UPDATE 1.19.0 (4/17/2021)

По теме:  Географические аспекты современных глобальных проблем человечества кратко конспект

Fixed: Upgrade button will now properly appear for parklife and campus paths
Added: French translation (thanks TPB!)
Added: Forest group to Theme editor (thanks TPB!)

Become a patron
<ССЫЛКА УДАЛЕНА>
or donate in PayPal (using a card or your paypal balance)
<ССЫЛКА УДАЛЕНА>

Источник

Подпишитесь, чтобы загрузить
Extra Landscaping Tools

Provides some Map Editor tools in-game (like Resources Tool) and movable ‘Brush Options’ toolbar. Available through a main toolbar icon (see screenshots). This mod also provides its own tree brush which can be customized via ‘Brush Options’ toolbar. Tree density (‘Strength’) can be customized as well as brush size and shape. To use tree pencil mode hold left mouse button pressed and move mouse in single tree mode. It’s handy for painting lines of trees or filling tighter areas like roundabouts. In tree pencil mode tree dencity depends on strength slider.

Another tool is Water Tool which is available through a main toolbar icon and can be configured from ‘Water Options’ toolbar. Use manual input field to set capacity values smaller than 0.01 (0.0001 minimum).

In addition to that this mod extends Terrain Tool which is almost the same as rollo‘s Terraform Tool, but uses vanilla tool and has slightly different implementation of ditch tool. Pros: it’s configurable and free, and allows undoing terrain modification. These two mods are compatible so you can use both at the same time though I don’t see any reason to use rollo’s mod now.

All tools work exactly like their Map Editor counterparts and use the same keyboard keys and mouse buttons (+,- to zoom, right mouse button to erase).

This mod provides ‘Options’ button. You can configure which tools will be available in-game via options entry.

If you want to plant trees or place water sources anywhere on the map use my Cross The Line mod.

— Find It!’s ‘Enhance all panels’ feature makes this mod’s surface selection panel blank. You don’t have to turn off the entire Find It! to make it compatible with this mod and Extra Landscaping Tools. Just go to Find It!’s options and disable ‘Enhance all menus’ option there.
— Because this mod provides its own tree brush, it’s incompatible with Tree Brush mod by Destroyer. This mod doesn’t reuse any of Tree Brush source code.

— wildlife spawn points
— Prop pencil
— brush rotation
— random trees placement (if it’s possible)

Feel free to comment.

You can find more of my mods in my workshop.

Note: if you have any errors/exceptions, please, don’t paste them or output_log.txt into comments. Use pastebin, dropbox or whatever.

Thanks GitHub user martinrlilja for the code that loads Map Editor icons in-game. Thanks SamsamTS for his UI elements examples. Thanks reddit user thebigeasy67 for inspiring me to do tree pencil mode.

This mod uses awesome <ССЫЛКА УДАЛЕНА>detours C# library by cope. Without it, this mod would’ve been impossible to make.

UPDATE 1.19.0 (4/17/2021)

Fixed: Upgrade button will now properly appear for parklife and campus paths
Added: French translation (thanks TPB!)
Added: Forest group to Theme editor (thanks TPB!)

Become a patron
<ССЫЛКА УДАЛЕНА>
or donate in PayPal (using a card or your paypal balance)
<ССЫЛКА УДАЛЕНА>

Источник

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